
Model Import Course (MOD101)
Why choose this course?
The model import course is specific to the VBS2 developer tool suite, provided with the purchase of a VBS2 licence, and in particular to our proprietary modelling software “Oxygen 2”. You may be an experience 3D modeller in Maya, 3dsmax, Modo or any number of other modelling packages, but to import your model into VBS2 requires an understanding of the tools, pipeline and techniques to set up and rig your model for use VBS2. Along with a selection of other supporting applications within the tool suite, Oxygen 2 is the primary application used to make a model functional for VBS2. The model import course provides students with the opportunity to learn from experienced BISim 3D modellers/ instructors, and gives students a strong foundation in the required techniques and tools used for 3d model development for VBS2.
Benefits of the course
Students who complete the course find themselves with the ability to create, import, rig and adjust parameters for 3D entities that are normally inaccessible in other virtual simulation environments. As well as gaining an understanding of the limitations associated with model development for game engines. This new found ability can be used to create any number of model assets, such as sensitive weapon systems, vehicles or conceptual projects, to be replicated in VBS2 for training, demonstrative or analytical purposes. As well as models developed to complement custom built terrains. Combined with our unique encryption software, each 3D model created in Oxygen 2 has the capacity to be protected by 128 bit military grade encryption to ensure any breach or loss bears minimal impact on the originator.
Pre-Requisites
There are no formal prerequisites, but previous experience with 3D model development is desirable. Students with minimal experience and skills will still learn how to import, set up and rig models, but may find the training material difficult due to the assumption of basic 3D modelling skills. We recommend some form of tuition on the concepts and principles of 3d modelling, prior to attending this course. Web-based tutorials or formal “short courses” will empower the student with the skills required.
Course Structure
The primary focus of the course is to teach students how to import, set up and rig models with functionality and animation, within Oxygen 2, then deploy these models to VBS2. With this in mind, and with the added consideration of a five day course time frame, the course does not allow for instruction on “how to create 3D models”, a common misconception with this course. However it is recognised that to work within a modelling application such as Oxygen 2, basic 3d modelling skills within Oxygen 2 need to be taught. Hence the course starts from the beginning, with instruction on the file and folder structure within the development suite and basic geometry editing within Oxygen 2.
Students progress through a step by step process to develop VBS2 compliant 3d models, concentrating on the practical side of the learning spectrum thus allowing students to be exposed to the building process. Instructors will actively promote students to “think like a developer”, planning out workflows and tool pipe requirements so as to achieve a quick and efficient development process for their projects. This approach will provide the student with the skills to competently develop a range of vbs2 assets, from enterable buildings with AI path planning to turret weapons systems and vehicles. By the completion of the course, students will be able to source raw FBX models from 3rd party 3D software and successfully create a VBS2 interactive model.
To the Employer
Your employee with undergo formal training with highly skilled instructors. Your skilled VBS2 developer will re-join your team with a sound and up-to date appreciation of model importing and construction principles. Due to the large amount of information delivered during this course, it is important that your employee is correctly prepared. We recommend placing inexperienced personnel through a short commercial 3D modelling course to allow the employee to learn at least the basic 3d modelling skills required to complete the course. The training delivered to the employee will be drawn from the latest material and skill sets relevant to the current VBS2 engine and developer tools. An employee with the VBS2 Model Importing Certification will be a great asset to your organisation, the skill sets attained by your employee will allow your organization to design a variety of VBS2 models. Most employers report highly of our course due to the flexibility it offers simulation departments employing VBS2. Your employee will be presented with a VBS2 Course Competency Certificate that is recognized by Simulation Industry Professionals.
Instructors
You will be taught by Bohemia Interactive Instructors/developers, who are world leaders in their field and understand the problems of translating theory into practice. Their experience with both military and industry professionals allow them to customise lesson plans to suite the tempo of the course.
Key Benefits of the course
- Understanding 3D modeling principles and terminology.
- An opportunity for extensive ‘hands-on’ exposure to the 3D model importing process whilst in a controlled environment.
- Understanding and managing the technical limitations of 3D Model Importing.
- Gaining the knowledge and skills required to import, set up and rig buildings, vehicles and weapons.
- Experience editing existing models and configuration files.
- Gaining the ability to compliment custom VBS2 terrains and scenarios with custom model content.
Course Location
The VBS2 Model Import course can be conducted onsite at the customer’s location. Alternatively, the opportunity exists to attend our Bohemia Courses that are conducted at our training facilities in Orlando, Florida and Prague, Czech Republic.
MOD 101 Curriculum